Spiratic Rocket. Suicide Vest. Created by Timfa. Not sure how this will win you a match, but whatever. Adds a vest, which when equipped hands you a detonator.
You sure you wanna go through with this? Pro tip: These detonators have high-grade transmitters. I wonder what you could do with one of you m Super AK. Created by Yensi. An overpowered, fun AK Made from testing out weapon modifications. Inspired by the "Red AK. Tactical GunMod. The "Yes" Group: Weapon Mod. Overpowered variations of weapons with familiar SFX!!! The 2emerald Modpack. UFF Items Mod. Created by Flan. An assortment of over 50 new weapons and props by a few guys from the Unofficial Fraxy Forums.
Also includes hats, and more importantly, maps. UN Items Mod. Created by SickInk. Adds a sniper rifle that says "fuck you" when shoots Virtual Magnum. Adds a Virtual Pistol to the game, quite like the Virtual Shotgun VP-9 GunMod. Wire Extensions. Created by grappigegovert. Adds a few new wire peripherals to the game. Advanced wire mount: Like the normal wire mount, but with added features: - Contained weapons can be infinite - Auto-reload think bazookas and shotguns triggered on off-signal - Negate barre XD 4 GunMod.
Thought it was appropriate! Extra Duck Mod Pack 1. Created by Norxhin. Extra guns and equipment to mess around with. Thanks for downloading! As of V1. This mod is Koljenka's Weapon Pack. Created by Koljenka. Share to your Steam activity feed. You need to sign in or create an account to do that. Sign In Create an Account Cancel. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames.
View mobile website. Adds more music instruments to play with! Nick's Hat Pack. Created by Nick. Free hats for everyone! Note: - This mod will add new hats, you can still use others. Shovel Knight Hat Pack. Super Mario Baddies Reskin Pack. Created by Iziin. An assortment of Mario baddie reskins styled from Mario Maker.
A lot of the animations and Boo sprites are custom made by me. Also a huge thanks to this tutorial for making these possible Team Fortress 2 Hatpack. Created by Lo-fi Longcat. The Amazing generic Hat Pack. Created by ermagix. Another collection of random generic hats exclusive for ducks!
I'll update if I make more, meanwhile enjoy it! Ugandan Knuckles. Created by pato. Mezzelo's Stuff. Created by Mezzelo. Adds a whole lot of guns and other doodads, to spicen up that weapon variety. Sword Launcher. Created by Koljenka. UFF Items Mod. Created by Flan. An assortment of over 50 new weapons and props by a few guys from the Unofficial Fraxy Forums.
Also includes hats, and more importantly, maps. Skins based on R6S characters Features custom equipments and weapons. Realistic Duck Skin. Created by TheOnlyThing. Created by Aiss. Created by Bat Shades. Koljenka's Weapon Pack. Cuphead Hat pack. I decided to make a bundle of hats from Cuphead! Right now the pack isn't very big but I plan to expand it in the future. So far the mod includes bosses from Inkwell Isle 1 and two main characters - Cuphead and Mugman.
Here's a little preview Weaponized [Extra Weapons Mod]. Created by Zyrafa. Couple more guns never hurt nobody, right? Stardust Crusaders Hat Pack. See all collections some may be hidden.
Subscribe to download Eight Player Duck Game. This item has been added to your Subscriptions. Some games will require you to relaunch them before the item will be downloaded. Edits various bits of duck game to allow up to 8 players to join. Still basically in alpha so post any bugs you find in the mod discussion. I could never do anything like it. Popular Discussions View All 8. MazNova 24 Nov, am. Ok, so now the next step is 16 players?
Rodolfo 14 Nov, am. Duck Game has now officially added 8-Player support by the update. Tom Nook 29 Sep, am. Mods for Duck Game can be loaded one of two days; firstly, the game can compile a collection of. This method is recommended, as it keeps the code open for everybody and allows small breaking API changes to potentially be resolved without an update.
Secondly, the game can load a pre-compiled. This will let you use any. NET-compatible language to produce a Duck Game mod, and allows you to keep your actual source files to yourself, if you so desire.
So then, let's create the folder layout for your mod! Here are the recommended layouts, based on the above: option 1, don't redistribute source files. It is a special folder which will not be copied over to Workshop distributions. You can use this to your advantage to keep certain files out of your build.
This section is mainly if you are setting up an environment with another C development program, and just contains general information as to how mods are loaded. Assembly Name. A special file in the root of your mod folder, named "mod.
It is a simple XML file with one root element Mod and has child elements for configuration. Supported child elements are as follows: SoftDependencies - A list of mod names, separated by , that should be loaded before yours, but are not required for your mod to load.
HardDependencies - A list of mod names, separated by , that must be loaded before yours. If that dependency is not found, your mod will not load. NoCompilation - True or False, default is False. If this is true, the mod will not attempt to automatically compile.
The idea is that this will support special mods that don't require any code. PreloadContent - True or False, default is True. If this is true, the mod will preload all of the content located inside its content directory. This will increase load times, but will prevent stuttering when loading custom content in game. PinkTransparency - True or False, default is True.
When this is set to true, the color , 0, will be replaced with transparency in any textures.
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