Home Emulators Platforms Games. Originally developed for the 64DD peripheral, the game was instead released on a megabit cartridge, which was the largest-capacity cartridge Nintendo produced at that time. In Ocarina of Time, the player controls the series' trademark hero, Link, in the land of Hyrule.
Link sets out on a quest to stop Ganondorf, King of the Gerudo tribe, from obtaining the Triforce, a sacred relic that grants the wishes of its holder.
Link travels through time and navigates various dungeons to awaken sages who have the power to seal Ganondorf away forever.
Nintendo released the game, along with some of their earlier, published games for the Nintendo 3DS, as a downloadable title via Nintendo eShop. All 3DS Roms. All 3DS Emulators. Unfortunately downloading video game roms is against Nintendo's terms and conditions , even if the games are old and no longer being sold by the copyright owner, so we can't provide any rom file for download via this website. But we have some good news: You can find the game you seek on another website by clicking here or buy a copy of the game on Amazon.
It's certainly become the Starr Report of N64 owners--everyone's looking forward to it, and it holds plenty of surprises. Now that Zelda's here and renewable, let's look at it from a purists standpoint. First of all, there's the classic Zelda conundrum: It's hard to classify this game. Is it an RPG? Is it an action game? Is it a strategy game? Or is it something more complex? Err, we mean Of course, Zelda is all these and much more, proving that its depth relies not on overly dramatic, highly intense story lines, powerful weaponry, spells, and dazzling cinematics like its PlayStation cousins Wild Arms or Final Fantasy , but rather on solid storytelling and challenging puzzlesolving mechanics.
Comparisons to Mario and Marios predecessor, Banjo-Kazooie , are appropriate. Mario featured great puzzles, limited action, and simple but large graphics. Banjo featured head-scratching puzzle-solving, intense action, and detailed graphics.
Zelda's easy-to-solve puzzles, great graphics, and intense "exploraction" meaning "exploration and action" component put it somewhere in the middle. But Zelda never gets as intricate as Banjo or as mind-numbingly long as Super Mario This game's perfect for newbies and nostalgic knights of Zelda who are playing to satisfy a ten-year-old need to know how it's hanging in Hyrule.
This also categorizes the kind of people who will like Zelda and those who won't Those on the "won't" side include gamers who become easily bored with dungeon-dwelling as well as their extreme opposites: Those who think that dungeon-dwelling should be so realistic that you can smell the dirt.
Everyone in between will love this game--and that's a lot of gamers. The Zelda hardcore will be jazzed to know that this game is a prequel to the series. Link starts out as a child, hacking and slashing his way to the Hyrule Royal Family in some minor skirmishes with simple enemies.
The first third of the game see our walk-through,"Long Live the Link! There are three main dungeons to contend with, each progressively harder and more complex. In this first trimester of his life, Link gradually learns skills and powers that he'll use later on. Link's awakening happens when he transforms into a young teen.
At this point with the help of some timetraveling sub-stories Link gains different abilities, like carrying stronger weapons and shields, fighting much tougher enemies, and exploring deeper, darker, danker dungeons. By the time Link grows into manhood for the last third of the game, were talking serious bosses, ass-kicking enemies, and dungeons so complex they make the labyrinths of Hell look like high school which it probably was for a lot of us.
Fans of the series will be comforted on their journey by lots of familiar items ; and enemies, like the trusty boomerang, the sword, and the shield, as well as the Dodongos, the Octoroks, and other Ganon-commanded baddies. Even evil Ganon himself called Ganondorf in this prequel gets a makeover, trading in the pigsuit for armor and a haircut And while most of the action involves wielding sword and shield and solving lots of little puzzles with skills like torchlighting and bomb-placing you'll also seek out warps, shortcuts, magic, and Zelda-style adventure.
The Legend of Zelda is bigger. Ocarina keeps the legend alive. Some effects are spectacular, and the character graphics are above average. Visually, Legend of Zelda shines even though there's little else in this game that hasn't appeared somewhere on some N64 game before. Putting so many different weapons on only three buttons means lots of switching between the menus, and targeting flying enemies is harder than Ganon's heart.
But novices will learn quicldy, and old-school Linksters will adapt to the controls easily. Nintendo has finally dispelled the myth that the N64 is incapable of producing high-quality sound. Good thematic music throughout and audio surprises during gameplay make Zelda superior sonic fare. Best of all, the game features all the great original Zelda sound effects. This is Zelda supreme. It's fun. One hitch, however, is that the skill level gets progressively harder--so hard that casual gamers might give up rather quickly.
Another glitch is game depth, which doesn't match other stellar N64 titles like Banjo-Kazooie. N64 gamers are rightfully hungering for some role-playing action, and The Legend of Zelda: Ocarina of Time appears ready to deliver. Even in its preview form, Zelda looks like it's going to be an epic tour de force. Be prepared to make a commitment. This game is huge, threatening to bust the meg cart at the seams.
As Link, you'll travel through the land of Hyrule at Princess Zelda's behest, attempting to solve the mystery of the Triforce before the evil Canondorf can subvert its power.
Even in this preview version, the graphics create an impressive-looking world with a dizzying variety of terrain and environments. You'll traverse vast plains, wade through underground rivers, climb steep mountain passes, explore dense forests, and much more. Zelda's character pics kick, too.
The bosses and sub-bosses are massive and very weird-looking. You run into scores of imaginatively designed races of creatures, like spiders with human faces.
Yes, you'll probably get lost, but you're likely to enjoy every moment of it. Zelda fires up a mighty mix of gameplay, too. You'll be able to rotate the game cam degrees and play Link from any angle as you fight weird monsters and tackle intricate puzzles. A cool combat-targeting system lets you lock on to an enemy and launch precise attacks even as you circle degrees around it. In the version we played, a user-friendly inventory system handled the many weapons, items, magic objects, and treasures with ease.
Beyond the usual sword swinging and shield hefting, you'll fire a slingshot with a slick sniper targeting view a la GoldenEye, which you can use to trip switches and to fight foes.
You also have to play an ocarina; the tunes you blow will unveil secrets and help you communicate with certain characters. You even learn how to ride a horse. Zelda's deep, engaging fantasy action could hold you spellbound for weeks. I can't say I'm surprised in the least at how incredible Zelda: Ocarina of Time turned out to be. I've always had extremely high expectations for the Zelda games, and I've never been let down once.
Why should things be any different this time? Once again Shigeru Miyamoto and the wizards at Nintendo have delivered a truly epic gaming experience that no one should be allowed to miss.
The game's creators have managed to take everything that was great about the 2D Zelda games--the exploration, the puzzles, the dungeons, the loads of hidden secrets, etc. The game's beautifully detailed world is so vast and immersive that you'll find yourself constantly losing track of the real world. The controls are excellent, too. The auto-jump feature helps add to the immersiveness it's far better than I expected it to be , and Z-Targeting makes combat a snap. You'll have no problems with the game's length, either.
It'll take an average gamer about 40 hours to beat, and trust me--there'll always be something to do, even after you've finished the game. I do have a couple of minor fanboy-ish gripes, but I'll get into them some other time when I have more space. This game packs amazing visuals, beautiful music, a superbly crafted story and rock-solid gameplay, but what amazes me most about Zelda is just how satisfied I felt after beating it.
I mean, it delivers on so many levels. Aside from the epic quest, you get so many little side jobs and puzzles that you'll never get bored. And the dungeons are masterpieces of level design.
Heck, even watching the sun rise over Hyrule fills me with awe. This is a legendary game. Everything Zelda offers--the engaging story, the vast areas to explore, the beautiful music--you wouldn't believe could fit on a cart. However, you may still play on your computer. First and foremost, you need to download the CeMu emulator and install it, then torrent the Zelda zip file. Navigate to the meta folder for the meta. Jot down a note of the name of the shader cache then add the shader cache we downloaded from BSOD.
Extract and replace it both for transferable caches and precompiled. Your shader cache should build pretty slowly for the first startup. It is quite a simple process. Just make sure that all files are extracted to the correct folder, and you will be done in no time. A player controls the protagonist in a three-dimensional world. In the beginning, the player only use a sword and shield but can use another weapon as well.
The pixie Navi stirs Link from a bad dream in which he observes a man in dark protection seeking after a little youngster riding a horse. Navi carries Link to the Great Deku Tree, who is reviled and close to death.
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