It should also be fully compatible with mods that add other orphans, such as the very cute Khajiit child Ma'isha. Along with this release, Skyrim Special Edition will also be receiving an update including new, free content. Great news, but this update also comes with some consequences for the modding scene regarding mods dependent on the popular utility Skyrim Script Extender SKSE. About this mod. This mod changes Twin Souls perk in the conjuration Perk Tree so you can now have summons at once instead of just 2.
For downloading, installing, and managing these Skyrim Special Edition mods and others, we recommend Vortex.
It's an extremely useful utility, and it works with a number of other games like the Fallout series, the Witcher series, Darks Souls, XCOM 2, and lots more. As an alternative to Vortex, Mod Organizer 2 is meant for modders who plan to do a lot of experimenting with installing and uninstalling various mods.
It handles a bunch of Bethesda games, so you can use it to manage things other than just Skyrim SE if you'd like. We all know the reputation Bethesda's games have. Plenty of fans have taken it upon themselves to fix bugs, optimize systems, and make user interface more to their liking. This interface replacer makes Skyrim feel like it was designed for mouse controls, and lets you filter and sort inventory based on weight, value, damage and the like. Also adds an in-game mod configuration menu several other mods rely on.
Increases the clickable areas of menu items so they're the actual width of the item rather than just an absurd little square in the middle of it. You have no idea how much better this tiny quality-of-life tweak makes things. It also improves the keyboard controls in a few ways. For instance, tab will always take you back a stage and enter will let you select an option even when you're crafting and would normally have to mouse back over it. Skyrim's map is functional but boring.
A Quality World Map offers multiple ways to fix it. It can replace the map with a much more detailed world texture, with colors that help delineate the separate areas much more obviously, but there's also an option to have a paper map, with a more Oblivion look, if that's your thing. Just because you're modding doesn't mean you're cheating necessarily.
So why does the SSE disable achievements if you've got mods running? While you could switch to another savegame to play your Khajiit archer for a while, Project Proteus lets you import your characters into an existing world state—meaning you can switch to a character with their own items, skills, and spells, but keep your current quest progression.
NPCs who have died remain dead, items left in storage can be retrieved, and so on. It also lets you edit NPCs and items, even the weather. Some of what Project Proteus makes possible is already doable with Skyrim's console commands and existing mods, but this brings it all together in a single pop-up menu.
An improved character creation menu, with numeric displays for all sliders, and the ability to choose any color for your hair, skin, or other tints rather than being limited based on race. There's a sculpt mode if you want to get right into messing with the geometry of your head, and you can turn the light illuminating your face on and off to see how your features will look in different situations, which is a blessing.
This mod is a compendium of hundreds of fixes for bugs, text, objects, items, quests, and gameplay elements assembled by prolific modder Arthmoor. The patch is designed to be as compatible as possible with other mods.
If you've got a few hours, you can read through the patch notes. Make SSE more realistic for your ears with this mod, though note it only works if you play exclusively in first-person. You may also want to check out Immersive Sounds for a huge overhaul of Skyrim's sound effects.
Skyrim may be a huge place, but modders are always finding ways to make it bigger. We've collected some really impressive location overhauls to expand your Skyrim experience along with some huge quest mods to take you on new adventures.
Skyrim's got lots of adventure, but here's about 10 hours more courtesy of writer and developer Nick Pearce. Play detective and solve a murder mystery while exploring a massive, ancient city. It's got excellent, award-winning writing, a non-linear story, fantastic voice acting by a large cast, an enjoyable original soundtrack, and even a touch of time travel.
Here's our write-up of the Forgotten City Skyrim mod. It's also been adapted into a standalone game set in ancient Rome. Adds a gallery you can fill with unique items, a museum to your achievements that is also a library, a storage facility, a questline of its own, and a place to learn archaeology complete with its own perks. While there is a version of Legacy of the Dragonborn for Oldrim, the v5 update specifically for Special Edition remaps the building to make it larger and more like a real museum.
This total conversion creates an entirely new world, very nearly the size of Skyrim itself, and populates it with new dungeons, quests, monsters, and fully voiced NPCs. You can read about the opening hours of Enderal here. Vigilant is a four-part quest mod that adds some Dark Souls flair to Tamriel. After getting stuck in Oblivion, you'll face off against otherworldly monsters and big, Souls-style bosses while exploring areas filled with special items and keys.
Beyond that, the 'Anvil of Zenithar' allows players to craft their own wares after finishing objectives, besting bosses and reaching new areas. Vigilant Voiced adds voice-acting. You can also snag the same modder's Bloodborne-themed adventure called Glenmoril. Moonpath to Elsweyr was one of the first quest mods for Oldrim back in the day.
It's made its way to SSE now with its two new regions and custom quests. In Jody's Moonpath spotlight he talks to its original creator. Who's going to rebuild Helgen after it got toasted by a dragon at the beginning of the game? You are, of course. It's a huge, fully voiced quest mod where you'll restore the town, choose a faction, and fight in the new arena.
Another big mod from Arthmoor restores loads of content that exists in SSE's data files but wasn't implemented in the game. Numerous locations, NPCs, dialogue, quests, and items have been brought back into the light, and Skyrim is richer for it.
This big construction overhaul mod redesigns all of Skyrim's major cities and some settlements as well. Every city has been reimagined to more distinctly fit its own theme with new buildings and vendors. It doubles as an immersion mod as well, with local banners and guards changing allegiance as Skyrim's civil war develops.
There are player home mods to suit all tastes, but the Asteria is a particularly nice one—a flying ship with all mod cons, by which I mean storage space and crafting tables. It's permanently docked, however, and can't be moved around, though it does have a teleporter for a more immersive alternative to fast-travel.
If you want a flyable skyship, try the Dev Aveza. Even with Skyrim Special Edition, there's still plenty of room to make Tamriel prettier. Modders have updated how characters look and added higher resolution textures, among other things, to put a new shine on the game.
Climates of Tamriel is a huge overhaul adding new weather types, new lighting, and clouds. It can make night-time darker as well for a more immersive adventuring experience. There's even a winter version that covers even more of Skyrim in snow. Realistic Water Two, drawing and expanding on the work of some earlier water mods, adds better ripples, larger splashes, re-textured foam and faster water flow in streams, bobbing chunks of ice, and even murky, stagnant-looking water in dungeons.
Glowing Green Eyes for Draugr and Skeletons. Created by RJinthematrix. Greener Aspenforest. Created by [NEO] J-man. This is a little mod which makes the aspenforest near Rifton greener.
Guard Dialogue Overhaul. Created by Eckss. This Mod alters the Guards' Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyri HD Armored Circlets.
Created by johnskyrim. Check out my newest mod: The Godswords of Gielinor Runescape! Created by Dartanis. I made this for you. Please "Like" it. Created by PrivateEye.
For people who are confused: this is an upgraded version of the old Heavy Armory Dawnguard edition. The old version is now outdated and won't be updated anymore. Check out th Created by Hectrol. Here There Be Monsters. Created by Araanim. They are born too tall, too strong, too heavy.
They are not evil by choice. That is their tragedy. Horse Armors. This mod is now open as a mod resource. I likely will not be updating it, so tweak, fix ,integrate and redistribute as you please!! Just leave a credit ; Happy modding, - Mystikhybrid Version 1.
House Map Markers by Smakit. Created by Smakit. Sorry about the little mix up! Simply adds map markers to be discovered for the 5 cities where homes can be purchased Markarth, Riften, Solitude, Windhelm, Whiterun. You need to go to the homes after in HQ Workbench and Grindstone. Iconic Mask Enchantments. These mask enchantments are taken straight out of the famous Skyrim Redone SkyRe.
Created by Kurai Shidosha. Immersive Interiors. Created by SomeWelshGuy. Immersive Interiors is an ambitious, total lighting overhaul for interiors. Latest Update: Version 0. Adds Amren's House and Uthgerd the Unbroken's house which were accidentally omitted from the previous release. Created by Sovereign. This Mod updates certain interior spaces with more realistic lighting solutions to better mimic ambient lighting caused by smaller enclosed spaces.
Also adds a few personal stylistic alterations to improve visual interest in certain areas. Immersive Saturation Boost. Created by Aplestormy. Improved Skill Books. Created by elGrecoLoco. Appends the skill improved to the name of every skill book, and loots skill books to your inventory without reading so you can save them for later. Update By popular request, I added a script to every skill book that allows you to loot Insanity's Dwemer Coin. Created by InsanitySorrow. The design of the coin was inspir Created by NineInchNall.
Created by Tomato. Kill Moves - No Blur. Removes most of the Blur effects from finisher moves. See your kills more clearly than ever. Konahrik's Accoutrements - Dragon Priest Armory.
Unlock unique equipment and create armor not seen since the First Era. Konahrik's Accoutrements - Dragonborn Add-On. Konahrik's Privilege. Lanterns of Skyrim - All In One.
Lanterns of Skyrim - Around Cities. Lanterns Of Skyrim - Villages. Left Hand Rings. Created by duggelz. Left Hand Rings by duggelz, version 1. You can wear two rings at once, one on each hand. These rings can be crafted, enchanted, bought from merchants, and found randomly as treasure. Leveling Merchant's Wallets. Created by Gookiemonster. Lightning during Thunder Storms. Lightweight Potions and Poisons. Created by JustinOther. Drops the weights all of potions and poisons from 0.
Revision 5: Added Czech support. Dawnguard potions reweighed Lockpicking Measurement Vision. Created by DasMatze. This is a simple texture modification that helps you picking more difficult locks by adding glowing lines. Lovely Hairstyles CE Official. Created by sn00p. These hairs are Markarth-Reach Environment Upgrade. Created by Gypaetus barbatus. Markarth Reach Environment Upgrade Modifies the harsh landscape surrounding the Markarth Area known as the reach with much more details and gives a feeling of wilderness.
Matso Immersive Sun. A simple sun texture replacement, based on Realistic Lighting. More Dragon Loot. Created by Vony This little mod makes dragons drop more loot.
You should allways get something enchanted to make it worth while dragon hunting. This mod should also now be compatible with the Deadly Dragons Mod Moonpath to Elsweyr.
Created by muppetpuppet. For anyone that's enjoyed the Moonpath. Please check out my game on steam, its out now : The Falconeer. Air combat atop a giant bird meets open world! Moonpath HD texture pack. This pack contains 2K textures for the Moonpath to Elsweyr mod.. Only useful if you play Moonpath to Elsweyr.
Milky Way Galaxy Texture. This mod simply replaces the original Skyrim galaxy texture with an actual image of our own Milky Way galaxy. The rest of the sky elements stars, auroras, moons remain vanilla and function as they normally do.
This mod should also work with any other More Hair Colors. Created by Evil4Zerggin. Adds 42 natural and 20 dyed hair colors to the game. Will probably not work with other race modification mods, even those that don't affect hair color. The natural colors come in 7 hues: 2 reddish, 3 blondish, and 2 brownish.
Each hue has 6 brightnesses Created by Braiven. Perfect Whiterun[Addon in the description! Created by ReVan This mod is compatible with Heartfire, Dawnguard, Dragonborn and also completely compatible with the open cities mod. Open Face Guard Helmets. Always wondered what the guard complaining about an Arrow in their knee looks like? Now you can find out! This mod changes all of the Guard Helms and Stormcloak Helmets to open face versions, so now you can see their pretty face!
If you like it, please No Snow Under the Roof. This mod adds new 3d anow in structures un snowy areas And fir farmhouses that have a pirticullis also removes the snow under the roof. Plus 3d snow over roofs. Places: Laintar Dale -Hearthfire Edition-. This mod is the Hearthfire Version, and requires Hearthfire to play. If you do not use Hearthfire, please use the Standard Edition instead. The Elder Scrolls Places is a m Places: Granitehall. Granitehall was Places: Amber Guard. Amber Guard was Pure Waters.
Created by Laast. This is a pure, clean, and natural water, as it should be in the cold mountains of Skyrim. This mod provides water with complete overhaul: - Colors enhancement: natural, wild and various water colors. Psychosteve's DragonPriest Masks. Created by Psychosteve. Here is the 3. Created by jj. Ponytail Hairstyles by Azar. Created by Azar. This mod adds some new ponytail hairstyles for your female characters. This is a stand-alone mod and will not conflict with any other hair mods you're using.
These hairs were designed primarily for human females. They can be used on males and other races, Plate Armor Plus. I kinda liked its own shape, especially how it looks like around the body in original format thus I tried to make this as close as Places: Oakwood -Hearthfire Edition-. The Elder Scrolls Places is a mi
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