Talking Tom Cat. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Log4j software bug. NASA probe touches the sun. Spider-Man: No Way Home review. Recasting Black Panther's Chadwick Boseman? PS5 restock tracker. Windows Windows. Most Popular. Fix some more crashes related to adb wireless pairing. Improve some error messages. Fix fastboot flashall on older devices such as Nexus 7. Fix crash when using adb -H. Fix hang in adb logcat when run before a device is connected.
Improve performance of adb install-multi on Android 10 or newer devices. Update support for wireless pairing. Add support for incremental APK installation. Improve performance of adb push on high-latency connections. Fix hang when using adb install on something that isn't actually a file.
Add --fastdeploy option to adb install , for incremental updates to APKs while developing. This also fixes a related bug in the Android Studio Profilers that causes an AdbCommandRejectedException , which you can see in the idea.
Fix devices going offline on Windows. Improve adb install output and help text. On Linux, when connecting to a newer adb server, instead of killing the server and starting an older one, adb attempts to launch the newer version transparently. Previously, adb root; adb wait-for-device could mistakenly return immediately if adb wait-for-device started before adb noticed that the device had disconnected.
Fixes authentication—when the private key used for authentication does not match the public key—by calculating the public key from the private key, instead of assuming that they match.
Updated Windows requirements The platform tools now depend on the Windows Universal C Runtime, which is usually installed by default via Windows Update. If you see errors mentioning missing DLLs, you may need to manually fetch and install the runtime package. Upon disconnection, adb will attempt to reconnect for up to 60 seconds before abandoning a connection. Fix Unicode console output on Windows. From time to time, a new revision of the ADT Plugin becomes available, with new features and bug fixes.
Generally, when a new revision of ADT is available, you should update to it as soon as convenient. If you encounter problems during the update, remove the existing ADT plugin from Eclipse, then perform a fresh installation, using the instructions for Installing the ADT Plugin. About Android Legal Support. Quicknav Quicknav. Results Loading Setting Up Virtual Devices. Setting Up Projects.
Building and Running. Tools Help. Need help designing icons? Except as noted, this content is licensed under Creative Commons Attribution 2. For details and restrictions, see the Content License. Added new project setting to control the Renderscript compilation target separately from an Android project. Adding the following line to a project. Issue Fixed incorrect flagging of formatting strings.
Issue Fixed problem where tools:ignore directive in the manifest file was ignored by the Lint tool. Issue Fixed problem with flagging a wakelock release inside a conditional. Issue Fixed handling of custom namespace attributes. Added fixes for filtering out library project warnings.
Removed warnings about missing classes before a build. Fixed problem with the SDK Manager so that it auto-selects the most recently released platform on startup. Fixed Java finding script to look for the currently supported version of Java 1.
Enable this mode by adding the following line to the project. Updated the build to generate R resource classes for library projects with only the IDs needed by the libraries, reducing the risk of hitting DEX file limits for fields and methods. Improved the build so that several editing features code completion, resource chooser, go to declaration properly handle library project resources.
Lint Added over 25 new lint rules for resources, locale settings, layout files, incorrect use of SparseArray and PowerManager. WakeLock and manifest issues. Updated reporting to include errors in library projects if the library project is in the list of projects to be checked. Added a new lint target to the Ant build system for easier integration with continuous build systems.
Added new --sources and --classpath arguments to point to sources with different directory structures. Added support for class file flow analysis.
Improved emulators so that they launch with a skin that is dynamically generated and reflects the actual hardware configured in the AVD Manager. Bug fixes: Fixed manifest merger to properly adapt library classes in the merged manifest.
Bug fixes: Fixed wrong check on build state that forced repetitive Java code recompilation. Fixed problems with running more than one emulator and running multiple emulators with GPU acceleration. Improved resize algorithm for better rendering on scaled emulator windows.
Fixed a bug in the lint check for unprotected broadcast receivers to ignore unprotected receivers for default Android actions. Fixed build issue for projects using Renderscript. Fixed memory leak in the emulator. General notes: Added new Device Monitor application, grouping Android debugging tools into a single application, including ddms, traceview, hierarchyviewer and Tracer for GLES.
Build System Added automatic merging of library project manifest files into the including project's manifest. Enable this feature with the manifestmerger. Added automatic ProGuard support for the aapt -G flag. This change causes the build system to generate a temporary ProGuard keep-rules file containing classes that are referenced from XML files such as custom views and pass this to ProGuard at shrink time. This can make the resulting APK much smaller when using just a small portion of a large library project such as the Android Support library , since the catch-all rules to keep all custom views from the default ProGuard configuration file have also been removed.
Added two ProGuard configuration files for use in projects: proguard-android-optimize. SDK Manager Improved caching to reduce downloading of repository definitions. Bug fixes: Build Fixed problem where test projects did not have access to the full classpath of tested projects, including Library Projects and third-party jars. Fixed deployment logic so that applications with embedded tests can now be deployed and tested like test applications, including code coverage information.
Fixed Ant support for testing projects with libraries. Bug fixes: Fixed an issue that prevented some developers from running the emulator with GPU acceleration.
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