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Nightstorm Isle - DLC. The wanderer accompanies a mother on a quest to find her lost daughter. Venturing far from familiar ash covered shores, players descend into the perilous depths of Nightstorm Isle. Add To Cart.

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Critics Recommend. Top Critic Average. OpenCritic Rating. See All Reviews. Read Full Review. Each confrontation, no matter how trivial, has potentially dire consequences.

Crafting is Key As you discover survivors, you'll have the choice to invite them to your Town. But these aren't mere adventurers - they're potential collaborators, bringing a plethora of crafting skills, from blacksmithing to foraging expertise, in tow.

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Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. When enabled, off-topic review activity will be filtered out. This defaults to your Review Score Setting.

Read more about it in the blog post. Excluding Off-topic Review Activity. Loading reviews There are no more reviews that match the filters set above. Review Filters. The world's geography and ecosystems were intended to be realistically modeled, to play into intelligent play styles within survival mechanisms; additionally, natural geography was intended to be based on an underlying geology.

One in-world game element is an enemy known as the "Gnaw", which has the ability to erode the environment "like a searing acid". Much of the background, setting, and feel of the world was influenced by Cormac McCarthy's novel The Road.

Combat was described as similar to the Souls series, being high risk, with stamina being a major factor in combat. Multiplayer elements were described as 'passive', meaning that playing with a partner s is not mandated, and entirely optional, though certain situations require cooperative play; AI computer controlled allies were also to be implemented.

The 'passive' multiplayer element included the conversion of a human player companion into an AI controlled non-player character NPC s if they could be escorted to the home town of the main adventurer; however such AI controlled NPCs were not guaranteed to be entirely benign. Developers also stated they had been influenced by the emergent multiplayer storytelling found in the video game DayZ. Eurogamer also praised the game, awarding it the "Eurogamer Recommended" mark.

The game was noted through multiple reviews to hold similarities to the Souls series, specifically Dark Souls.



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